+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Undead Bane 3. Personally and regardless of particular weapon, I like starting off with a Vorpal at level 1 and sticking with it until around 10th when I switch to the Barovian. The martial feat line to take is Two Handed Fighting for the strikethrough. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. Sentient Weapon Augmenting. Syranian Maul. My build is: Human, 2 barbarian and rest druid. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. It's the same regardless of the order you get them in (heroic instance first or epic instance first). 45 Damage: 1d8+5 Damage Types: Slash, Good,. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Category for all the Mauls in the game. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Sickles can get +1 morale bonus to critical threat from the feat Swords to Plowshares. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Barovian's Quarterstaff. 01 lbs. . The weapon deals an additional 3d6 Fire damage each hit. Only weapons I would add to the list are Riftmaker (Devils Details, Archon chain) and maybe the Macabre Great Axe, to complement your Barovian. Proficiency Class. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Armor and Shields: +5 enhancement bonus to Armor Class. B) Heroic ToEE weapons went from 1. They cant be sentient, so a borderlands ghost touch weapon is superior at 20. I have a sword I bought from the auction house that has Vampiric level 2 on it. This effect makes this weapon good aligned. 12 lbs. As for the named weapons it really depends. Acid Arcane Archer, The Middle Age Levels (8 – 14) *Author’s note: A big thank you to Strimtom for sharing his build! Check out his stream on Twitch: Strimtom. In terms of armor, I prefer looking through lootgen items- the teal bordered armor often has a really nice vibe to it, both for docents and for fleshy armor. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Wanted to point out it's actually more common later on to just have a high exp gem and move it to new weapons rather than starting from scratch (making a new 60k or 100k gem takes a lot of work). Turn them in for Barovian weapons. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Augments: Red Augment Slot: Empty. Attuned Bone Light Hammer. Around level 10 - go to Ravenloft and grab Vistani tokens from quests and rare encounters. r/ddo. Barovian's Dwarven Waraxe. Armor and Shields: +5 enhancement. +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Only weapons I would add to the list are Riftmaker (Devils Details, Archon chain) and maybe the Macabre Great Axe, to complement your Barovian. This weapon is evil, dealing an additional 3d6 evil damage on hit. Unbound: This item is Unbound, and may take permanent damage. If you get Khopesh without costing a feat (ie War Domain cleric) then Khopesh is the best choice. +5 Enhancement Bonus. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. I have other weapons like the Barovian Greatsword I would like to add one of these to but not sure where you get them. as probably the final end game ( at some point you really need to start thinking in doing DDO 2 ) The Blonde Catalogues Bugs. 1. An important free item to grab is the free sentient gem given by the legendary version of the land of barovia wilderness (same person, same location that gave you the free lv10. Barovian's Light Pick. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Human Bane 3 Human Bane 3: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional 3d10 bane damage vs. When it comes to AOE damage for leveling melees completely suffer against casters, I don't see the reason for the triple nerf (W removal from Barovian weapons, Actives scaling worse at low levels, this nerf to cleaves). That can have some interesting uses. Fiery 3: This weapon is sheathed in Fire. Shadowdancer can pick up +6 from tier 2 and LD can pick up +6 from t3, which is quite nice. File:Barovian's Scimitar. Chaosbow from "Killing Time" or Aerania (boltbow) from "Dryad and the Demigod". Evil characters wielding this weapon will suffer one negative level. Armor and Shields: +15 enhancement bonus to Armor Class. But scepters already are Spellcasting Implements, so that's a non-issue. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Barovian's Throwing Hammer. This weapon was designed to help those lost in the mists. . Long Sword. Exotic Weapon Proficiency. Barovian Handwraps. SoS is a good bit better than blackrazor. This effect makes the weapon good aligned. Category for all the Long Swords in the game. Sentient jewels allow you to add filigrees to epic weapons, mainhand only. Jewels start with 1 slot. +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. DDO Gear Planner is anice site for gear tetris, tho you'll have to check each item to make sure it's not from an expansion you don't have. So, I'm 9 classes into a completionist campaign, running druid life, sleeping through heroic elite, but R1 is simply impossible because I cannot hurt…Plus it unlocks useful things like Barovian weapons, free Sentient jewels, and its a huge chunk of good XP in the 10-12 range. Usage . Based on. Holy 6. 3. I'm considering making a collection of the spectral weapons to fill in gaps of weapon progression. The Barovian weapons seem to have destroyed the 10+ market for weapons because they are so well-rounded and easy to get. Holy 3. B. 75[W] + 36 damage + 3d6 fire + 3d6 holy + 1d6 fire (flame arrows) + 7d8 law damage, with an extra 1[W] and 2d6+1 sneak attack damage within point blank range,Minimum Level: 10 Bound to Account on Acquire Armor Bonus: +5 Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. CryptoAny of the weapons listed on this page can be used without suffering a non-proficiency penalty if a character has the Simple Weapon Proficiency feat. Legendary Platemail of the Barovian Lord. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures. Effect: Use on cosmetic weapons (except bows, runearms, hand wraps, or thrown weapons) to change the visual effects surrounding the weapon. , Alchemical. Epic Ethereal Greataxe. Vampirism 1 Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with. Steel: Steel is the common metal used to make weapons and armor. Jump +3: Passive: +3 Competence bonus to the Jump skill. The apprentice robes have it, and they that usually drops that on a sorc. Syranian is probably the next step, and that's just a very incremental increase. At 8-10, named weapons take over. Undead. png. I tend not to bother going heavy necro focus for instant. The ML15 Syranian (Sharn crafted) weapons are a direct upgrade for almost every. This effect makes the weapon good aligned. (Optional) Use the Tarnished Key to open the locked door. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. 5[1d4]+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 20 / x2 Attack Mod: STR Damage Mod: STR Chance to Return: 100% Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and. Weapons . Otherwise, barovian is perfectly fine. Items Minimum level 21-28 give 3:1. 8 lbs. Sentient Weapon Augmenting. River District artifact weapons were added in Mod 11 for Neverwinter. Augments: Red Augment Slot: Empty. Holy 3. Well not much about scythe, two-handed, slashing, classic menacing weapon thats cool af (not very useful in real world). The only limitation is your inventory space, not your weight capacity. The first three will be very important to your self-heal strategy. Name: Tobar the Smith Race: Human Gender: Male Location: Land of Barovia, next to the road leading to the Village of Barovia Description: <Sentient Weapons> The closest thing DDO has to a Sentient Weapon tutorial, Tobar will give each character entering Barovia an enchanted weapon. Mist is a Glamered Weapon Aura. Stuff like bard buffs, divine favor, Deadly Weapons, Archer's Focus stance (for bosses) all actually increase Ratcatcher's lead over any other xbow until very late levels. Defeat Drolga and her sister. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as. so. Just to highlight the free Ravenloft weapon, the “quest” being done for the choice of any weapon (and these weapons are very dry food on your first life) requires you walk down the path from the entry zone and say “hi” to an NPC at a wagon. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. C) Good riddance to Barovian weapons. Barovian's Items. Did not have time to make and bring in a level 10, but from. Forgewraith Glamered Weapon Aura; G. Barovian at 10, for vs undead. This weapon deals an additional 3d10 bane damage vs. This Feat makes spells harder for monsters to resist by raising the effective level of the spell to the highest spell level your character can cast, but causes the spell to consume 5 more spell points per level raised. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. The Barovian ones are silver and do 3d6 holy and fire, 3d10 against undead, and have a red augment slot. I'm planning on picking Sword of Shadow with my token but I don't know whether to redeem it on my Barbarian or my Paladin. 2% / 6. Wounding 3: This weapon saps the health from your enemies, dealing 3 Constitution damage on each hit. . Minimum Level: 10 Bound to Account on Acquire Base Damage: 12. 35 Damage: 1. +2 Enhancement Bonus +2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Finally, all other dmg enhancements help Ratcatcher more than any other xbow. This power makes the weapon good-aligned. I won't miss them one bit (they're still not fully fixed BTW, they should have a +4 Enhancement bonus instead of their current +5). +3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls. Exotic Weapon Proficiency. This has no gameplay applications in DDO, as all characters are always considered to be. Speak with the Hags. Bind: Bound to Account on Acquire. Type: This is a raw material used in crafting. #1. DDO is the grandmaster of constipation. Base Value: 4,007. , Alchemical. The weapon deals an additional 3d6 Fire damage each hit. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. One-handed Style Throwing weapons Throwing axe Throwing dagger Throwing hammer Dart Shuriken; Two-handed Style Great axe Style. We are lvl 11, she just got her Barovian great sword, but not sure what to shoot for next. CITW raid weapons voice/mantle runearms Trashing/disposing of Barovian/morninglords weapons Gianthold items Cove items Trials EE Shadowfell Non raid motu Eveningstar Old delera's Unsure Slavers Gear (heroic and epic) lvl 3 75% fort ring lvl 4 Robe of invuln Devils Gambit stuff Nightmothers/macabre weapons STK items old. There are four, two compounds, and two alloys which you can get from the end of saga rewards in the drunken dragon. ; Feybane 2 Feybane 2: This weapon is attuned specifically to hunt those born of the Feywild, dealing an additional 2d10 bane damage vs. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. ; Selecting this enhancement will prevent you from. Weapon: Barovian Scepter -> Potency 46, Insightful Potency 23, Spellsight 12, Insightful Spellsight 6( My likely set up, just gotta tweak out the slaver set up still. Holy 3. 0 coins. Somatic: A somatic component is a measured and precise movement of the hand. Investigate the top of the South Tower. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Other more common items such as Jewels of. You got 12 quests, a saga, two raids, and sentient weapons/filis which were a game changer. While levelling: Silver Longbow at level 8. Barovian / Morninglord weapons [ edit] Barovian's Bastard Sword / Morninglord's Bastard Sword Barovian's Battle Axe / Morninglord's Battle Axe Barovian's Dagger / Morninglord's Dagger Barovian's Dart / Morninglord's Dart Barovian's Dwarven Waraxe / Morninglord's Dwarven Waraxe Barovian's Falchion /. +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. But Filigrees that you slot into your weapons provide significant bonuses for your character and improve their build. Ah, good point. 2% / 6. Just stack STR, deadly, accuracy and CON, you should be set with Barb, for weapons, Carnifex for level 4 and use that until SoS and SoS should carry you to 20. Category for all the Hand Axes in the game. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. You cannot cast spells that require this component if you cannot act or speak. Barovian's Repeating Light Crossbow. Sentient Weapon Augmenting. Sentient Weapon Augmenting. The base price of a wand is its caster level × the spell level × 750 gp. Armor, and most other items at 8: look at the slavers chain. 5;Ravenloft Pre-purchase details are out! To assist players in making an informed decision about what they are purchasing here is some information and charts to help break down the numbers: Free to Play & Premium standard edition $ 39. 4 Arcane PLS (Energy Criticals x 3, Enchant Weapon x 1) 4 Divine PLS (Brace x 3, Ancient Blessing x 1). ; Flaming Burst Flaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Holy 3. Chaosbow's a little better if you're soloing, but in a group already dropping Vuln, Aerania looks to take the crown. Necrotic ray will be an important part of your dps. Unraveling Enchantments Unraveling Enchantments: The enchantments on this item have become. Earth Savant: Every point you spend in the Earth Savant enhancement tree provides +0. Barovian's Bastard Sword. Sigil of Dal Quor, Sands sigils, Ghola Fan Key and other similar items if you run TF or ADQ. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Oil of Incandescence: Similar to above, but for any weapon build. B) Heroic ToEE weapons went from 1. Farming Tokens is often not worth it and the droprate is too random. (See Monster DR and weaknesses for specifics. Where To Find: A Raven at the Door (Heroic), End Chest. Minimum Level: 10 Bound to Account on Acquire Base Damage: 10. WhyIsTheNamesGone • 2 yr. Basically items will now scale their [W] modifier starting at level 10 and steadily increase until level cap instead of doing big jumps at certain thresholds like they do now. Also is keen so if you will be using that as your main weapon you can push improved critical back if you are feat starved as I usually am as a paladin or barb. Minimum Level: 10 Bound to Account on Acquire Base Damage: 7. 8 lbs. Same for Borderlands ethereal or ingots. Barovian's Dart. , Alchemical. Strimtom Active member. If you have the means and patience to farm heroic Slavers then you can get a full set of slavers ready for when you. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. SWF and TWF, Khopesh is still top tier, though it costs a feat. Mad Tea Party (Heroic), End Chest. Blue Water Inn, Turn in 60 Vistani Totems. Bound to Account on Acquire: This item is Bound to Account on Acquire. Go to ddo r/ddo •. Holy 6. Edit 3: added more low level content and gear suggestions. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. WhyIsTheNamesGone • 2 yr. Meanwhile, as they can be hard to get, you can use Legendary Twisted Willow from Just Business. The only thing (afaik, and correct me if I'm wrong) that involves Favored Weapons for casters is Just Reward in the AoV tree, which makes your FWs into Spellcasting Implements. Also remember that great xbows get full benefits from Doubleshot, while dual xbows (Inquisitive) and repeaters only get 1/2 or 1/3. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Hardness: 18 Durability: 185. , Alchemical. I have a sword I bought from the auction house that has Vampiric level 2 on it. Trying to understand Falchion VS GreatSword (I read the math already) So I am playing a level 17 Bladeforged, Eldritch Knight following a current build. Joanna Drecas. Augments: Red Augment Slot: Empty. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Barovian's Khopesh. Description: This plate holds up well in battle, despite being originally for show. Elemental damage: +1d6 to +9d6. Playing with my daughter, I've got my inquis crossbow build, but she likes playing a 2H pally. 93 Damage: 1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. You have to start with the level 4 weapon, and then. That means an 'average' hit would be 15. Holy 3. 5[W] multipliers. png. Level 22. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. This effect makes the weapon good aligned. png. Category:Scimitars. Basic Light weapons. Deathblock ring when needed, unless i add wizardry to slavers, then perma DeathwardenEvery two-weapon focused build should try to fit all three. The three major great xbow-specific DPS bonuses are: Mechanical Reloader: +30% Ranged Alacrity. Minimum Level: 10 Bound to Account on Acquire Base Damage: 9. I keep undead beaters and boss beaters around for the things that vorpal doesn't work well against. png. Attribution. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. 25k xp for a few filgrees like prowess. The first three quests can be completed in any order to unlock Sunrise . Hardness: 18 Durability: 185. 5[W] + 5 + 3-18 + 3-18 + 3d10 undead bane with Silver DR breaking. Base Value: 11,650. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. The augment slots arent that important either, you cant slot great stuff into a. You can add more slots by leveling the jewel; up by feeding named gear to it. Items by Stat Bonus. Holy 3. , Alchemical. Loot the Castle Treasury. A devotion/recon ruby might be good for a pal too, save you a gear slot for self heals. The Barovian weapons at 10 are likely the best thf option for almost all quests until you get a handful of really nice weapons at 14+. Fiery 3: This weapon is sheathed in Fire. Barovian Mist Glamered Weapon Aura Cosmetic Weapon Aura Bound to Account on Acquire Use on cosmetic weapons (except bows, runearms, hand wraps, or. But a Barovian Falchion is probably your weapon from 12 to 20. From DDO Compendium. g. Rogue 's Thief-Acrobat and Monk 's Henshin Mystic are enhancement trees specially dedicated for quarterstaff users. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. ; Morninglord first level is. C) Good riddance to Barovian weapons. Augments: Red Augment Slot: Empty. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of. If you have ravenloft, do the "into the mists" quest and then hit up the guy at the wagon in barovian explorer area. Elemental damage: +1d6 to +9d6. Slavers at L8 (Neg/Neg Lore), Beacon of Magic set (with Silverthread) at L10, Dreadkeeper at L17 is the core. So here’s the thing. (previous page) ()Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Barovian's Shuriken. Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons. It increases your caster level for first level spells by 1, which at level 1 is all your spells doubled in damage (50% extra at level 2, 33% extra at level 3). +2W in sniper shot on a 1W weapon at lvls 6-10 was a 200% increase to base weapon damage, before they are further magnified by crit damage; now it's only 20%. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Quests were extremely easy to get to with teleport guides. 2) by DDO wiki user BugTime. Not all items show on description the lvl penalty for alignment, like some Xoriat longsword (learned it the worst way) that i forgot the name, i get confused sometimes. Bodyfeeder: Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hit points that last for up to 1 minute. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. This weapon was designed to help those lost in the mists. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Oct 6, 2023Barovian's Bastard Sword Categories: Minimum level 10 weapons Binds to account Binds on acquire Binds to character Steel items Blue Water Inn reward items. Fortification +142%: +142% Enhancement bonus to reduced chance of taking critical damage on a critical hit. Category:Weapon vendors - DDO wiki. Sniper: Great Crossbows now vorpal on a 19-20 (which means twice as many free knockdowns); also +3d6 Sneak Attack and +2 [W] Expert Builder: +2 crit multiplier bonus for great crossbows so they become 15-20/x4. Then, go to epic Barovia to grab a legendary Barovian wpn (bank it) and sentient gem (slot it--probably in your borderlands weapon). Fiery 3: This weapon is sheathed in Fire. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. December 21, 2020 (Update 48. 1. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Hardness: 18 Durability: 160. Carnifex and Barovian are pretty solid all through heroics. Your chance of pulling a specific named item from Ravenloft is 2% / 3. Introduced in Update 23, Mirror of Glamering is available from the DDO Store for 245 , and also as a rare reward in Daily Dice . 30 lbs. Discover the fate of Yesper the Raven. Weight: 0 lbs. Temple of Elemental Evil Crafting. png. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components. Based on work by Ulviirxun. Zombie horde - Kill waves of Strahd Zombies and Crawling Claws (almost 100 with a full party) for a chest. Hardness: 19 Durability: 220. Acquired from: Originally obtained from Mists of Ravenloft Ultimate Fan Edition. ; Screaming Screaming:. Pages in category "Red augment slot items" The following 200 pages are in this category, out of 1,616 total. , Alchemical. Barovian Witch with Dretches - Kill to unlock chest. Bottled Fear. I find event gear in this game to be generally pretty solid, like the spectral throwing daggers from night revels seem fantastic for easily gearing and scaling a throwing weapon character, but I feel like the rewards structure for these weapons leaves. png. Many item sets just require wearing 2 items from the set, some require 3 or. The weapon deals an additional 3d6 Fire damage each hit. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. The next bow of note doesn't come around until Pinion at level 23 and that is a CitW raid weapon. So this is equivalent to farming up and feeding 172 Minimum level 29 items. . I checked auction house and. Make sure you pick the right spells when you level up. Weight. Barovian Falc is probably your backstop Reply. Well not much about scythe, two-handed, slashing, classic menacing weapon thats cool af (not very useful in real world). Holy 3. Game mechanics • Newbie guide • In development • DDO Store • Social Media. I won't miss them one bit (they're still not fully fixed BTW, they should have a +4 Enhancement bonus instead of their current +5). -Wilderness areas are not level restricted. Armor and. (-1 penalty to Armor. Check the Upper Servant Quarters. Exceptional Universal Spell Lore +5%: Passive: Your spells gain a +5% Exceptional bonus to their chance to. The Land of Barovia wilderness adventure area: Level 10 and level 30+ content, including twelve quests and two raids Sentient Weapons - upgrade system for. Keep an eye out for Negative Power+Lore rings too from random loot. So yeah, deity feat is mostly about the L6 special buff. This effect may trigger once every three seconds. or even if you have a power/lore item, a ruby lets you upgrade the power as you level past the item (eg silverthread) But the best is probably a snow peaks ruby, freeze mobs for helpless damage. +6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls. Member. I have extras of some, but as you can't trade them, I still need about 50% more items than I've been able to get so far. Evil characters wielding this weapon will suffer one negative level. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Barovian's Sceptre. Use on cosmetic weapons (except bows, runearms, hand wraps, or thrown weapons) to change the visual effects surrounding the weapon. Since this is now unavailable, can only be found on the Auction House. Drops from: Heroic Mists of Ravenloft quests, Mists of Ravenloft (Heroic) saga reward. You can create a wand of any 4th-level or lower spell that you know. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. I find event gear in this game to be generally pretty solid, like the spectral throwing daggers from night revels seem fantastic for easily gearing and scaling a throwing weapon character, but I feel like the rewards structure for these weapons leaves. Martial Weapon Proficiency. Barovian's Dagger. . Barovian's Light Mace. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Simple Weapon Proficiency. 50 Damage: 1. Minimum Level: 29 Bound to Account on Acquire Armor Bonus: +15 Enchantments: +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and. You could do a Single Weapon Fighting build, but honestly there are so many better weapons for it that it is pointless outside of flavor. lvl 10 Barovian Scepter/Hallowed Beacon. Other weapons depend on builds that give specific, unique bonuses for them. OldRedfox Khyber • 3 yr. Fiery 3: This weapon is sheathed in Fire. Proficiency Class. There's a couple of orb-specific Enhancements: e.